Tag Archives: Warehouse 13

Science Fiction Today – Yetis

YOkay, so maybe it looks like we’re stretching here. Just going for a word that starts with Y. And yes, that’s partially true. Still, I mean it. I want to talk about Yetis, and Big Foot, and the Loch Ness Monster. I want to talk about Dragons and Unicorns. And the future.

As the world grows smaller, as our ability to travel over it, and map and document it grows, as we dig into it and find the fossils and the past and the history of it… is there still room for these mythical creatures? These possibilities, these mysteries. Creatures of wonder. Is it okay for us to lose wonder in the name of exploration?

We Lose Wonder

On the one hand, we might lose wonder. As we explore the depths of the sea, all the lands, as we explore the far reaches of space with telescopes and probes. As we find the answers. And if we find the answers to the questions, to the mysteries, will we find new and more mysteries, new and more questions? Maybe not. We may instead start to think that we know everything, that we have all the answers. The End of Science.

Like in Isaac Asimov’s Foundation, where scientists were little more than historians, reading the works of the great thinkers. Deciding validity between your sources. Nothing against history, I love history. But by not doing the science themselves, by just accepting all is known and nothing else needs to be done, we can miss things – and thus the plot to Foundation as a galactic human civilization collapses. Because no one was looking for signs of change – they already knew everything.

Endless Wonder

It’s the tagline from Warehouse 13, and maybe that makes sense, as that was a show devoted to the thought that there was more to this world than we see or know. But I think the better example is really Star Trek. A series all about exploration. About having new mysteries to find, new expanses to explore. The Final Frontier.

We need to think like that, though. That there are always new frontiers, that there are things we don’t know yet. That maybe there are still things out there, things worth finding. Maybe there are monsters, maybe there are friends. They tend to find both in most exploration science fiction. Mythical creatures are much the same way – at times helpful, at times awful. Some don’t seem to want to be found. Those are the things to keep us looking, the idea of them. The idea of the as-yet unfound, unproven or disproven Yeti. The thing to keep us searching.

Want more on Monsters? Check out the A to Z Theme “Lady Monsters” over on Part-Time Monster!

This post is part of the April A to Z Challenge, and also part of our occasional series on Science Fiction Today. You can read an explanation of both here. We are striving to keep these posts short, and know that we have not covered every example or angle – plenty of room for discussion!

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Time Travel: Warehouse 13

Time for another foray into the complicated world of time travel. So while time travel is  not the focus of the show, Warehouse 13 has used time travel at least twice and has explored the idea of alternate realities / universes. The instances where time travel has been used are very different. In some ways with the availability of artifacts to affect the world around us it makes sense that there are many ways to travel through time. Each artifact works differently in the world and it makes sense that the way the time travel works would be different.

The alternate realities / universes are not time travel, but it is stepping out of your own universe into another one, which can happen sometimes in time travel. Now in Warehouse 13 the alternate realities are not the same as the ones presented in other time travel shows because this is not a time travel show. The artifacts create different spaces that exist because of the nature of the artifact. In some ways Warehouse 13, as a show, is only limited by the research / imagination of the writer’s as to what could exist and what those things would do.

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