We got out X-Box One set back up! Which means, it was time to dive back into games. After a few minutes in Mass Effect Andromeda, the long break has me cooled down on the game. Meanwhile, in between while catching up on my X-Box magazine, I read a lot of great reviews of Dishonored 2. Since the game was here and available, I decided to load it up!
Over 50GB later, I could play!
Yeah, it’s kind of like that. I actually am not far enough to have run into the Outsider yet, the supernatural being who provided you with powers in the first game. Which means I’m in the rough starting point of the game, where you’re trying to work your way through a world designed to be played with magic powers. Holly had trouble recently in the early stages of Dishonored, which reminded me that the challenge of not having the abilities was real.
However, I’m going with perhaps the most obvious for now. Going with a preset difficulty level (went with Hard), and playing Emily instead of Corvo. And I’m trying for a non-lethal game again, although perhaps I should save that for a Corvo playthrough – since I succeeded at non-lethal with him before, carrying that through to the new game has a nice roleplaying feel to it.
At this point, we know the game will have worlds centered around Tangled, Big Hero 6, and now Toy Story. We also know the Olympus Coliseum is coming back (of course), and likely some of the other places like Twilight Town.
I feel like there must be other worlds they’re just sitting on waiting… or that still haven’t been developed. They finally, finally gave a time frame for the game’s release.
Next year? Ugh. Well, at least they’ve actually declared a date – that hasn’t really happened before, and this one’s been years in the making. Still, hopefully they don’t have a whole lot that they haven’t at least started developing – I’d prefer earlier 2018 to later!
Welcome to the Comparative Opinions podcast! You know when you reach the point in a video game where you find yourself doing something very different from the rest of the game? Well, that’s what hosts David and Holly talk about this week, citing some examples of when games have done it wrong, and when they’ve done better!
So it’s been a while since I played a Spider-Man video game (there was an excellent one on the original PlayStation), and while many of them have looked decent over the years, we haven’t picked up any to play.
That might have to change.
There aren’t a lot of games that we look at and say “we need the console for that.” Even now, with several games out for it that we would get, we’re still just kind of keeping the Nintendo Switch on the backburner. So color us surprised when this trailer led to that reaction.
But it looks so good! It has the look and feel of one of the Batman Arkham series games, which were great and Holly especially loved (though she still needs to play the third, and we’re not considering Origins in the mix…). Except you add to it all of the things Spider-Man can do, especially the Spider Sense which seems regularly useful, but also the web shooters and the way that they let you move through the environment. It’s unlike anything else, really.
Particularly surprising to me, however, was that the game is expected for release next year. I would have expected them to be aiming for release sometime around the movie release next month, although to be fair the game takes longer to develop. Better than that, however, is the fact that this is not a movie adaptation game, but an original story. The trailer shows Spider-Man on the phone with Kingpin, and that’s just awesome.
So who knows, maybe by the time it comes out it’ll be on more consoles than just the PS4 – although with Sony owning the movie rights to Spider-Man, and owning PlayStation, that might not be likely. Or maybe by then it won’t look as good, or the cost of a simpler PS4 will be lower as they release newer versions. Or there’ll be more games we want that are PS4 exclusive (like that Final Fantasy VII remake that’s at least one console generation late at this point…). But for now, we can bask in the thought that someday, we can play this game.
It’s E3, and while there aren’t many games that we’re currently on the lookout for, there is one in particular that we’ve talked about before on the podcast: Kingdom Hearts 3. And lo, a trailer!
On the one hand, a trailer makes it feel like the game is coming along and can be expected sometime soon, since there weren’t any trailers at E3 in 2016 (previousvideos had come from 2015). So while the development on this one has been a long time coming (Kingdom Hearts 2 came out in 2005… for the PS2), it might finally be getting close to seeing the light of day. The last rumors I saw placed it sometime in early 2018, which to be honest might be right around when I have time to play it!
On the other hand, this trailer doesn’t really show anything super exciting or new. Characters we’ve seen before, an updated Olympus, some updated combat moves and animation. But I guess I should say, these feel like backbone elements. The sorts of things that in theory should have been in place for a while at this point. The real work is in developing new worlds and new characters, drawing from more Disney and Final Fantasy sources. This didn’t show us any of those.
Even the previous trailers showed more new stuff, focusing especially on some of the new summons – which seem based on Disney rides. Seem cool. Basically Doomtrain:
Anyway… I don’t know. Is this actually a good sign? Is this game truly coming soon? The best news for us, really, was that it still has X-Box One listed as a console it’s coming out for. How about you – what caught your eye about Kingdom Hearts 3? Let us know!