Tag Archives: Spells

Five Great Parts of Final Fantasy VIII

My theory is that most people’s favorite Final Fantasy game is the first one they played. In a lot of ways, this makes sense. Because the series is so self-referential, when you play a later game, the nostalgia you feel takes you back to that first Final Fantasy game you played.

My first Final Fantasy game was Final Fantasy VIII. It was also one of my first console games, back on the PlayStation. So for me, a lot of my expectations of other RPGs, other console games, and other Final Fantasy games, all go back to Final Fantasy VIII.

Final Fantasy VIII is my favorite Final Fantasy game, but that’s something of a rare statement, and the game seems to get a bit of flak from gamers – or is simply ignored. But there are a lot of elements to this game which I love, and so I thought I would write a post in defense of Final Fantasy VIII. Rather than try to defend the plot or game system – which are the parts easiest to be emotionally attached to or turned off by – and instead look at some of the broader items that were interesting in the game.

So here’s my list of five great parts to Final Fantasy VIII!

Continue reading

10 Best Spells

Magic is a great part of fantasy. As much as I am a Science Fiction guy, and the definition I work off of does not allow for magic (check out the definition here), the escapism of Fantasy (check out the definition here) can be a lot of fun. Fantasy and that level of escapism better lend themselves to gaming, because in gaming you can work outside of the bounds of reality, outside of our normal physics.

A fun sort of thought experiment, here I have a list of the ten best spells – with the thought being that you’re coming up with a spellbook and using them all together. Many spells or spell effects are duplicated, in various ways and various manners, in all sorts of books, video games, and tabletop games. So many of these have a variety of analogs, and are a good bet in most of these circumstances.

There are some spells, of course, that are a bit much. Are almost too powerful for regular sorts of use. The king of these spells is the Wish spell, from D&D – basically, it does what all these spells do, and just about anything else. It’s a plot-changer, game-breaker, and is a bit too much. So maybe it’s better to say, these are the tops of spell types, the best for use, for your gaming wizard or fictional mage of choice! Continue reading