Tag Archives: Humans as the Latest Addition to a Multi-Species Universe

Humans as the Latest Addition to a Multi-Species Universe: Mass Effect

Following up my posts about humans as latest additions to a multi-species universe, I would like to talk about the Mass Effect franchise. Besides being a huge Bioware fan because of their storytelling, I find that Mass Effect could be considered a “true” legacy to Babylon 5.


Mass Effect depicts a universe with multiple important alien species, which also have history among them. This is both brought to light in actual missions but also through discussions. One thing I love in video game is being able to interact and learn more about not only my character’s companions but also the larger picture thanks to the companions’ (or even other NPCs encountered) backgrounds.

Like in Babylon 5, the story engages at a point where humankind already works with alien species in an established setting. Yet, humans as the most recent addition still have to prove themselves and negotiate certain remaining barriers. The first game shows that well since the protagonist works on being the first human allowed into the prestigious Spectre force. This elite group answers directly to the Citadel Council. It is interesting to see that while nothing new in Science Fiction stories, Mass Effect featuring a hub of activity on the Citadel space station, also ties into the kind of successful setting Babylon 5 provided, as well in its treatment of political and underground organizations.

Mass Effect 2 Companion Team.

Mass Effect 2 Companion Team.

Mass Effect has a stronger military aspect than Babylon 5 did. The game is indeed strongly combat-oriented in how the player can progress. Yet Bioware storytelling approach, including the moral choices allowed in the conversations give a certain degree of realness to the interactions and the character development. The interactive nature of a video game is obviously different from how a spectator responds to watching a television show, but building credible characters, lead or supporting, remains a strong storytelling component.

It is interesting to see how humans are perceived and handle interaction with numerous alien species. The fact that the games allow for a solid level of customization as well as choice span, which can impact friendships, rivalries, or even romances, helps the player get a more complex experience. The game can be enjoyed for gameplay, story, the pondering on a possible trajectory for humankind in the future can certainly be a very engaging asset of the franchise.


If you played Mass Effect, what did you think of the different civilizations interacting? Did the evolution of humankind’s place in the grand scheme of things have an impact on your experience?

Humans as the Latest Addition to a Multi-Species Universe: Babylon 5

After speaking about Defiance last week, I would like to go to an older franchise: Babylon 5. Spanning more than a decade of productions, the universe is a strong example of promoting multi-species settings.


Humans are one of the major civilizations featured in Babylon 5, and commanders of the space stations come from Earth, yet lead with representatives from the other prominent species and cultures. From start, the franchise presented core characters from multiple species and stuck to that during its evolution. A level of cohesion in representation has rarely been achieved to such a significant and lasting degree.

The choice of having strong backstory that was featured as the story unfolded, such as the war between Earth and Minbari, helped with skipping the premise of having first contact between humans and aliens in the first season. Humans’ pride and their lack of communication is shown on multiple occasions and also gives strong credibility to the narrative. The other species such as the Minbari, Centauris, Narns and Vorlons, also are displayed with possessing flaws pertaining to their culture and/or a specific individual. These also have backstories brought into the light over the course of the show, which strengthens the compelling dimension of the series, because it doesn’t solely focus on humans and other species, but also shows the history between several of the alien species, like the difficult past between Centauris and Narns.

Babylon 5 cast (season 1).

Babylon 5 cast (season 1).

While Farscape is often brought up as a descendant of Babylon 5, and has displayed a complex and engaging story, Babylon 5 remains a stronger example of a large scale narrative. A space opera in aesthetic and thematic senses, the older franchise depicted strong political entanglements, relying on either diplomacy or military, explored relationships between official organizations, secret groups and specific individuals, from friendship to marriage.

Another element that adds to the layers of multi-species settings and also challenges humans as the most recent addition to this vast universe is that not all alien species are purely humanoid. Even when other species can look alike, the physical differences often stresses out even greater societal and psychological ones. Babylon 5 tackles such issues including with the Shadows, long-lasting enemies.

Staying away from Earth for the most part, even when its presence remains embedded in several characters’ development and certain political schemes, helps give new options to how humankind has evolved, the steps it has reached for better or worse.


What about you? If you watched Babylon 5, what did you think of the universe presented and the character arcs developed?

Humans as the Latest Addition to a Multi-Species Universe: Defiance

To start my new series about humans as latest addition to a multi species setting, I will focus on the recent TV show Defiance.


While aliens invading Earth is a longtime Science Fiction trope, including on TV, with series such as V, Falling Skies or even The X-Files, Defiance brings an interesting flavor. Defiance is set far enough in time for the change of Earth to have happened, with both pre-existing species and some having emerged prior to the start of the story. Instead of going through a strong invasion setting, the story is more interested in the coexistence of all the species, whether with peaceful times or violently conflicts.

All species still have their biases and issues, regardless of how long they have existed. While the story takes place on Earth, it has been terra-formed so extensively that there isn’t that much left of previous Earth times and cultures, besides a very Western-like feel. Contrary to Firefly, this one has a lot more alien diversity, which is one of the strengths of the shows.

I liked how certain things remained undeniably linked to human history, such as brothels. The NeedWant’s owners were human (including one of my favorite characters in the show, Kenya Rosewater); and a significant part of the sex workers (Night Porters) were human as well, although patrons are from multiple species.

It was also plausible that the screenwriters kept humankind as one of the populations exhibiting racism, notably with some nasty reactions to Irisa, human Nolan’s adopted Irathient daughter.

Nolan and Irisa.

Nolan and Irisa.

I admit not having watched the third and final season so far, as I am horribly behind on TV catch-up! I have also been more curious about the eponymous MMORPG. I never played it but was surprised that it was still going on even after the end of the show. As I was preparing this blog post, I found out that earlier this year, the game released a significant update they promoted as a season four equivalent to the show.

I wonder how the ratio of humans and aliens is in the game when it comes to character creation, and whether the game will have a sustainable future?

If you watched Defiance, what did you think of humans’ interactions among themselves and with the other species? If you played the game, what was your experience like?