Tag Archives: Final Fantasy X

Revisiting Final Fantasy, X and X-2

I wrote last week about playing through some of my favorite Final Fantasy games recently, and this week I’m continuing the topic by talking about Final Fantasy X and X-2.

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Revisiting Final Fantasy (VIII)

Recently out of sheer nostalgia, I decided to replay my absolute favorite Final Fantasy games. I remember playing Final Fantasy VIII with David when it first came out and I was very young and impressionable, and I fell in love immediately. It’s one of those series where you never forget your first one, and FFVIII will always hold a very special place in my heart. I used to make it a habit to play through it at least once a year, because I loved it that much and also because in a weird way, it assured me that friendship, love, and good could and would win in the end. Sometimes I needed that assurance. I hadn’t done so in ages because adulthood is far busier than I thought it would be (remember thinking adulthood meant doing whatever you wanted whenever you wanted? Ha, me too) and so it was about time for another playthrough.

I also loved Final Fantasy X and X-2 when they came out. Again, I was a young teenager and the love story hooked me. When FFX-2 came out and it was female-centric and fun, I remember loving it as well. Between David and I, I think I was the only one who played it through enough times to cumulatively get 100%. I loved it that much. After finishing FFVIII, I decided to pick these two up since they’re now remastered for the PS3, and give them another go. Unfortunately for me, whereas I was able to play FFVIII without the use of a strategy guide (since apparently I basically have it memorized) I’d forgotten how much work X and X-2 were, and they took considerably longer to get through.

As I was playing through them recently, though, I noticed several things about each of the games and playing them through as an adult(ish). This week, I’ll focus on my thoughts on Final Fantasy VIII and next week I’ll cover my thoughts on X and X-2.

In Defense of FFVIII’s Story and Characters

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Final Fantasy VIII is the type of game that people seem to either love or hate. For a lot of people, after the ‘amazingness’ that was Final Fantasy VII, they decided VIII was a letdown and not epic enough. For some people, the love story was too much in a video game. And for other people, I think they couldn’t understand the time compression/travel aspect and disregarded its own epicness. Even David shied away from talking about the story is his post (which, maybe not so coincidentally, was yesterday’s Throwback Thursday – check it out) and opted to defend its battle system and other aspects.

I’d like to counter that by actually talking about the story, and how well done it was. I recently saw an article (which you should definitely read) that pointed out the parallel between the new, more realistically styled people in FFVIII and the more realistic storyline. I’d never given that much thought, but as I read through the article I realized how true that was. Final Fantasy, before VIII, was known for it’s small-sized, often times ridiculous looking characters, who were sometimes talking creatures and not humans, and its otherworldly magical stories. It was a huge change from what they were known for. And it seems as though, to balance out the shift toward realistic proportions in their games, they also gave us a more realistic world to explore and more realistic characters. Every playable character in FFVIII is a human, and almost all of them are also teenagers, which is another way to make them more relatable to the player since that was most likely the target audience.

Beyond the more grounded, realistic story, I’ve always marveled at how layered the characters were emotionally. Sure, Squall is off-putting, especially at the beginning of the game. But as the story progresses and he is continually thrust into leadership roles, he begins to grow as a person and I honestly think that’s where FFVIII did everything right. The characters are round; they make mistakes, they change, they grow, they form new bonds instead of staying stagnant. Squall is an anti-social loner at the beginning, but he learns to let people in and even, by the end, to love. The other characters do not go through transformations as huge, but they do not start off the story as deep in their bad habits as he does. Rinoa, Seifer, and Zell are maybe the other characters whose transformations are more obvious and dramatic as Squall’s. I’ve always loved getting to see the characters all go through their transformations, every time I play through FFVIII. It’s not often that characters are as rounded as these in video games; I notice a trend toward characters that are awesome, stay awesome, and end the game awesome as well. FFVIII boldly shows flawed characters learning to work through their problems, and that makes them incredibly relatable.


As far as the time compression story goes, it’s easy enough to understand, especially if you fully exhaust conversation options with certain characters. Sure, it has some plot holes, but they’re mostly rooted in the idea of villains wanting to create a world where only they survive. Almost every story that has that sort of villainous plot can fall a little short, just because it makes for a one-dimensional bad guy. I think what makes it work for Final Fantasy VIII is that it balances the ultimate bad guy with smaller ones who have more nuance to them, even if in the end they were all a version of the bigger villain (Edea, for example). In a lot of ways, the villain seems to be a means to an end for the game, giving Squall and the party a catalyst to go through to enact their character transformations.

The love story, to me, is still amazing even after all this time. It’s an interesting way to get two opposites together without one or both of them completely changing for the other. Sure, does Squall come out of his shell a bit more by the end? Yes, but it’s not only for or because of Rinoa; it also has a lot to do with being forced into leadership, saving the world, finally making some friends, and finding his family after all this time. Do his “Whatever’s” become fewer and farther between towards the end? A bit, but only because he finally trusts that he can express his opinion to other people, and trusts that they won’t ridicule or disregard him. I think, especially for someone like me who’s always felt socially awkward, the love story definitely feels hopeful and optimistic, and seems to convey the idea that everyone can find love. I’ve always loved that bit.

Overall, I think the game still has immense value, and if it weren’t for having to adult all the time, I’d probably try to get back into my habit of playing it through once a year. Sometimes you just need a bit of hopeful nostalgia to get you through. I know that personally, if they rebooted any of the older Final Fantasy’s (after they do VII) I would really like for it to be VIII.


And join me next week for Final Fantasy X and Final Fantasy X-2!

Top Five Favorite Final Fantasy Moments

David and I were discussing the release of Final Fantasy XV and it got us thinking about the other Final Fantasy games that we have played. Now I have not played all of the Final Fantasy games, so obviously this is not going to be a comprehensive list. Also, I do have to point out that I love Final Fantasy VII and there are a lot of things that I love about that game, but I had trouble thinking of a specific moment to me versus a lot of it is the overall story and the characters that make that game so good.

You will also notice that none of these are endings because to me the ending is always so huge and this list is more about those singular moments within the story that stand out for us. Another Final Fantasy that is not on the list is Final Fantasy XIII-2 and that is another game that I fell in love with. The story is so compelling, but I cannot think of a single moment that stands out versus the overall story.

In terms of standalone moments these are my favorites in no particular order. Continue reading

Final Fantasy and Religion

Final Fantasy X : X-2 HD for PS3So Holly recently completed Final Fantasy X, and I watched her replay it most of the way through. One of the things that struck me most was the organized religion in the game. I had been trying to think of a way to do a Science Fiction and Religion post about Final Fantasy, and I think that focusing on X is the way to go.

So I am going to look at some of the big themes in the games – religious and not – and then am going to look at some of the specifics of the organized religion in Final Fantasy X – and what it all might mean, if anything. 

I’ll close out with a video about Final Fantasy and Religion that I’ve been wanting to include in a post at some point, to wrap it up with a bow! Minor Final Fantasy spoilers, and a bit more for X, after the jump!

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Re-Playing Final Fantasy X

Final Fantasy X : X-2 HD for PS3David and I bought the Final Fantasy X / X-2 in HD and I started playing it recently. I really wanted to play Final Fantasy X-2 because I had started it once, but David talks about how good it is and it looks interesting. So I decided to replay through Final Fantasy X first to get back in to the story.

I have to say it looks gorgeous, but I remember it looking gorgeous before so I do not know how much of a difference it makes. At the same time it has been interesting playing through the game again. I am remembering the things that I love about it and some of the things that annoyed me about it, which has been fun going through again.

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