Tag Archives: Convergence of Cyriss

Tournament Report – Warmachine Wednesday

As I mentioned last week, we had a Warmachine tournament last Saturday to try out some new options and just throw down some games. We went pretty light on some rules you might otherwise see in a tournament, so we had some proxy models out… oh, and we could bring a list from each of two different armies. I figured that was what almost everyone was planning to do.

And I was wrong.

Turned out, I was the only one who took advantage of this, and I put a bunch of work in building and repairing models to do so. I finally got my Convergence back on the table, with the new theme allowing the use of their infantry again (which is great because I have roughly one of everything in the faction, which was just not cutting it in the other theme; also: Clockwork Angels). In thinking about matchups, I figured everyone else would have two armies, and was guessing at what they would be bringing, and I liked my odds with Convergence against everything.

We also went pretty loosey-goosey with the matchup process, so first round I ended up with my light guns list into a heavy armor list. Very asymmetrical game, which was fascinating.

He didn’t have the volume of attacks to clear me out, and I didn’t have the firepower to take him down. He identified before me that it was going to come down to assassination, but thankfully I was standing in a safe enough spot that I lived… and then he did not.

Bomber’s gonna bomb.

I should say we also had an odd number, and I had mentioned I would be probably unable to play the last round, because we were planning on Blade Runner 2049, and I’d had those plans first. So I knew I’d be getting a game into round 2, then found out who I would be up against and knew what he played and I’m like, alright, perfect, so his other list is probably… oh wait, what? He only brought elves? Retribution and Retribution? Nah, it’s fine. Time to drop the Angels in!

Here’s where things got really loosey-goosey. We didn’t show army lists before selecting, just went for it. So I did not know what I was getting into – beyond just having expected something wildly different. So basically, we got two of the wackier assassination casters in the game versus each other.

But we were on the sweet new dockside board my opponent built!

I snagged this picture somewhere into his first turn. We have two very fast lists, two casters that want to get in each other’s face, moving over whatever is in the way, and get the kill. After he moved up, I got the first shot at it… and failed. So then he moved on up and stood basically right in front of me threatening it, and also blocking a lot of my abilities. So, I ran laterally across the board max speed. He pursued. And, with minutes left on my clock, I tried something wacky… no luck.

Like half an hour later, I realized that if I had moved over, killed the couple of models closest to the flag (so kill the metal models behind my guy with shields there, closest to the orange marker), then by the rules of the scenario I would have actually won. But in the 3 minutes I had at the start of my turn, the options – and the scoring rules that made it work, like the fact that his warcaster couldn’t stop me from scoring, and that I only needed 5 and not 6 points to win – did not come to me.

This game was so wacky, because his warcaster’s rules almost completely negated my gameplan, and I wasn’t able to roll crazy hot dice to try to salvage things. I burned up a ton of my clock thinking through my options. Still, I found out that if I had just continued leveraging my more likely win condition – scenario play – I could have had the game in hand.

I love getting to the end of games I’ve lost, and seeing that there was a way out or a way to turn it around. This means, really, that I made one main mistake. And spent a whole lot of time, playing an army for the first time. It’s a reminder both that the game is more balanced than the results of a single game might lead you to think, and that I’m playing decently and just need to work on my decision-making. I tend not to think in terms of win conditions, going more for the attacks, dice rolling, and fun, but knowing that the win conditions are there is nice.

I did indeed miss out on round 3, and my round 2 opponent lost the final – someone did succeed at killing the caster that I couldn’t get! Someone who I think might have brought two armies helmed by the same warcaster? Again, we didn’t quite do the rules as solidly as they should be done…

I think everyone had fun, though, and there were some great games! Now: waiting for the Trollbloods updates, to give me a ton of new options that I want to play…

The Scrumcast: Ep 18 vs David

Hey that’s me! My guest appearance on the Trollblood Scrum is finally live in podcast form: http://handcannononline.com/blog/2017/10/04/the-scrumcast-ep-18-vs/

What we say is still valid for a couple reasons. One is we were talking about playtest changes that are still not live rules yet (hopefully next week?), so it’s still speculation. And we talk plenty about what to do with these changes in rules and new models, so that’s still relevant!

Crazy to think I recorded this in July… and that it’s now October!


For another word for Warmachine Wednesday (which I haven’t done enough for it to be a thing yet…), we are doing a tournament this coming Saturday. Privateer Press released a whole bunch of new theme lists for playing thematic armies, to the point where now basically every model in the game exists in some theme list. There were also some tweaks on existing models.

This means that our group is not sure what to do for which army to bring, so many new options! So many new ideas!

The fun idea that Chad hit on instead is to bring two different armies to play, and we’ll get a chance to play both lists. So that has me dusting off my Convergence, my Clockwork Angels, and coming up with a pairing for my Trollbloods. Actually, with the Troll changes not yet live rules, picking something to play is difficult, so that’s the hard end of the spectrum!

I have a bunch of repair to do on models which haven’t hit the table in a while, and a bit of construction on some I haven’t gotten to use yet (now seems like the time!), but I’m looking forward to having some fun on Saturday! I should hopefully get plenty of pictures posted on our Instagram, so be looking for those!

On Feeding the Trolls

There’s a pun in that title…

I’ll try to keep this at a level that you can follow without playing the game, here goes! So, end of last week, the Chain Attack Warmachine and Hordes podcast I listen to got to talking about the toxic negativity in the community at large, in particular the online community. What, negativity in an online community??? you say. Yes.

There’s always been negativity, I mean, it’s the Internet and a game and these things happen. However, with the new edition coming out and changes to near everything in the game (small or large), there’s a whole new level of negativity. Memes were spawned, like #threeyearsofplaytesting (from their statements that they spent three years on the edition, generally used to talk about something that isn’t perceived as balanced), #designspace (a common phrase they used to explain why some things were changed), and a whole group dedicated to memes about how bad a whole faction was… a faction that’s now getting a heavy set of errata coming up in January.

This one's more my style...

This one’s more my style…

Anyway, the podcast was basically… hey guys, if you really think it’s that bad, try a different faction. Try a different game. Take a break. Walk away from the online communities. Whatever you need – but if it’s all just negative for you, there’s no need to just feed into that further. With something like a Forum, you have to choose to go there (and it’s all sub-forums, too, so you can easily go to one section and avoid another, if there’s one thing you’re happy about and one you’re upset about). You choose to listen to a podcast. Even some of the more passive things, like Facebook groups, you can actively leave.

So with all of that floating around my head, I maybe, sort of, went and started a thread on the Trollbloods Forums asking the question, “Do you really feel like it’s that bad?” I had been noticing that there was plenty of negativity and constructive criticism, but only a few who were more directly “trolling” the threads and spreading toxic negativity. Three main ones I’ve learned to just ignore the comments from. And then there’s one other, whose whole gaming group has basically moved on from the game and he’s upset and still posting, but it’s tough – he has a blog, he’s a volunteer for the company, all these things. He’s one of the people who got me into the faction, with his blog and guides, and it makes me sad.

But by starting a thread asking basically “why are you here spewing negativity when you could just walk away?” I was kind of literally just asking the trolls to come out of the woodwork (see? pun!). I was feeding the trolls.

One of the three main Forum trolls bit, and he was all over the place. I noticed something I hadn’t seen before – his Forum signature, which reads

Someone PM me after the game gets fixed.

Like, doesn’t that read like someone who’s stepping away? Saying PM (private message) me when things are better? And instead, he keeps jumping in and derailing threads by saying things are bad and we’re deluding ourselves to think otherwise. And also saying that the company is doing things bad/wrong/stupidly and there’s no hope for improvement. A perfect candidate for stepping away.

Well, after engagement by the rest of the community, things got well out of hand… and the thread got closed (but at least not until after I had gotten one final say!). Which is, I suppose, what happens when you feed the trolls. When you confront them and say, “troll, why for art thou trolling?” it turns out what you’re likely to get is a trolling response.

The hope, though, is some introspection – if not of the main trolls, then, well, for others. For those who are just dissatisfied and have nothing constructive to say. I know that Chain Attack got me thinking about how I don’t feel positive about my Convergence of Cyriss army right now – I’ve boxed it up, and I’m waiting to see how the future shakes up before I get back to it at all. And so I removed Convergence from my Forum signature, I’m staying away from that sub-forum, and following my own advice. It’s all Trollbloods from here – and I’m having a blast with them!

New Edition of Warmachine and Hordes – First Impressions

Well, the new edition of Warmachine and Hordes came out over the weekend, with the rules provided for free online (finally found them in the bar at the top of the page here). They also built the actual rules PDF into their army list app, the newly released War Room 2, which is where I’ve been reading it.

I’m about halfway through. I’ve been busy. Also, keep running back to building armies…

The advice from Privateer Press was to read all the rules, and to do so carefully, so by golly I’m doing so. So far, not a lot of changes that they didn’t let us know about in advance… and otherwise, some changes where they cleaned things up and made them clearer.

There’s definitely some mistakes on all the various model cards, and some other different ones in the app, but I don’t mind those necessarily – it’s a new edition, these things happen. Or as the joke goes, they did just hire for an editor position… The real positive in their favor is it sounds like they’re planning on a full errata write-up in about a month, so they’re planning to jump on the obvious problems quickly. They have a rules forum as well, which I hadn’t frequented before but which looks quite busy!

I also played my first couple of games in the new edition last night, so with rules and games, I think I have some grounds for a first impression post!

Continue reading

New Edition of Warmachine and Hordes – First Impressions

Well, the new edition of Warmachine and Hordes came out over the weekend, with the rules provided for free online (finally found them in the bar at the top of the page here). They also built the actual rules PDF into their army list app, the newly released War Room 2, which is where I’ve been reading it.

Prime

I’m about halfway through. I’ve been busy. Also, keep running back to building armies…

The advice from Privateer Press was to read all the rules, and to do so carefully, so by golly I’m doing so. So far, not a lot of changes that they didn’t let us know about in advance… and otherwise, some changes where they cleaned things up and made them clearer.

There’s definitely some mistakes on all the various model cards, and some other different ones in the app, but I don’t mind those necessarily – it’s a new edition, these things happen. Or as the joke goes, they did just hire for an editor position… The real positive in their favor is it sounds like they’re planning on a full errata write-up in about a month, so they’re planning to jump on the obvious problems quickly. They have a rules forum as well, which I hadn’t frequented before but which looks quite busy!

I also played my first couple of games in the new edition last night, so with rules and games, I think I have some grounds for a first impression post!

Continue reading