What would YOU do with a Time Machine? Would you stop the sinking of the Titanic? Prevent the assassination of JFK? Kill Hitler before WWII? These are just a few of the possibilities in Chrononauts, the award-winning card game of time travel. To win, you must change history at key points called Linchpins, so that history transforms into the Alternate Reality your character calls home. You can also win by collecting a specific set of Artifacts, such as a live dinosaur, the Mona Lisa, and an unpublished Shakespearean play. But be careful – if you create too many paradoxes, you could destroy the entire universe!
We’re big Munchkin fans in my family — we have roughly a thousand expansion sets and we play almost every holiday when we’re all together. This past Christmas we decided to change it up a little with something new to us — Chrononauts, an award-winning card game from Looney Labs, first released in 2000. It’s basically a simpler Munchkin for history and time-travel nerds. Like Doctor Who? You’ll love this!
So when looking on Amazon, and trying to finish an order (used to be for free shipping, now more from trying to round out a gift card…), I usually look back through my ever-increasing wish list of board games and card games. Good stuff – some we’ve seen on TableTop, some we’ve played, some that are recommended.
And then, just a huge amount of expansions.
Expansions to board games is a growing and exploding market. They tend to add a lot to a game – not only in terms of content and new stuff and new rules and options, but replayability. Suddenly there’s so much going on with the game – often a bunch that you haven’t experienced, or haven’t experienced in combination – that it’s always great.
Recently we realized – we don’t actually have a complete game set. Well, maybe for Miskatonic School for Girls… we got the expansion for that.
Though we haven’t played this expansion yet…
In other words, we have this whole game because it only has one expansion! That’s a really low amount for games anymore. So let me consider a few that we could pursue because we are close or interested – then I’d love to know what you think, or if you have any complete games, in the comments below!
Posted in Board Games, Card Games, Gaming
Tagged Arkham Horror, Ascension, Battlestar Galactica, Chrononauts, Completionist, expansions, Firefly The Game, Lords of Waterdeep, Munchkin, Munchkin Quest, Small World, Ticket to Ride
Today is the 2nd Annual International TableTop Day! If you’ve not been following our Tumblr, you may have missed our second annual 12 Days of TableTop Day. Fear not! As with last year, I’m going to give you a compiled list of our recommended games from this year!
I’ll include a bit about the game and why we like it, too! A number of these games have apps as well, and this is a great way to get into a number of games on the cheap, or to see if you like them! On to the games!
Posted in Board Games, Card Games, Gaming
Tagged 12 Days of TableTop Day, As Seen On Tabletop, Chrononauts, Dragonheart, Elder Sign, Firefly The Game, Geek and Sundry, International TableTop Day, iPad App, Level 7 [Escape], Lords of Waterdeep, On the Underground, Pandemic, Penny Arcade Gamers Versus Evil, Recommendations, Review, Smash Up, TableTop, TableTop Day, The Twelve Days of TableTop Day, Ticket to Ride, We Didn't Playtest This at All
Alternate universes or alternate realities are often used in time travel stories. I have usually seen it done in two different ways. One is that a change in the timeline creates an alternate reality that has off-shot from the actual timeline. The other is that all possibilities exist simultaneously in an infinite number of alternate realities and universes. The first option is usually used as an explanation for the complication of time travel, although sometimes not explained in a satisfactory matter because the very act of traveling back in time should technically change the timeline. Unless it already happened that way to make the world what it is – you trying to change time is actually what causes the timeline – but that is an entirely separate discussion.
The other option just opens up so many possibilities of how things can be done, especially if you allow the characters the ability to jump between the various realities. This leads to interesting questions of how many realities the characters themselves actually exist in. Then would you traveling to a different time give you the memories of the alternate reality or would the time traveller / reality jumper exist outside of that reality? So many directions you could take this sort of story and so many ways for alternate realities to just break your brain! Continue reading
Posted in Books, Card Games, Movies, Time Travel, TV Shows
Tagged Alternate Realities, Alternate Timeline, Back to the Future, Butterfly Effect, Chrononauts, Doctor Who, End of Eternity, Sliders