Liked CL4P-TP so much that it’s the centerpiece of my Warmachine army.
A while back, and with a younger Geek Baby, I talked about how a baby is a lot like a bad boss. As the Geek Baby has grown, I’ve come to think of another strong analogy for what I am reminded of.
Beyond looking good in yellow and being short and fast, a baby is a lot like CL4P-TP, or Clap-Trap, from the Borderlands video game franchise. A prominent NPC in the first two games, and a playable character in the third game… the game 1.5? The Pre-Sequel. Clap-trap is always good for a laugh, for an annoyance, and sometimes for the plot. In the second game, he is your early-game tutorial. He’s the antagonist of a DLC in the first game.
And he’s incredibly quotable.
So here are my top five reasons that a baby is a lot like CL4P-TP.
Alright, so I haven’t done a ton of the painting yet, but I wanted to get a bit of paint onto everything before the Platypus Con starts tonight! A lot of the work was really from my friend airbrushing most everything yellow. That’s right, yellow.
There’s a good reason for that – and not just that he luckily had yellow airbrush paint sitting around unused. I have figured out a theme for my army – Hyperion. Hyperion from Borderlands, and especially from Borderlands 2 and from the PreSequel. And lines like Handsome Jack saying “just slap some Hyperion Yellow on it.” So I did that.
So allow me to show off some of what I have painted so far! This is my Convergence of Cyriss Warmachine army, Hyperion style.
Just slap some Hyperion yellow on it!
Note: I do not have all the credits for the images I have been working from for painting inspiration, but everything is originally from Borderlands games, copyright as due.
Posted in Gaming
Tagged Borderlands, Borderlands 2, Borderlands the Pre-Sequel, CL4P-TP, Convergence of Cyriss, Handsome Jack, Hyperion, Loader, Painting, Platypus Con, Warmachine
Yesterday Holly gave her best-of for 2014, so of course today I’m up! I’ll stick with the same categories she did. I’ll also try to go with different answers from her, so that you get a bit more of the best from the year.
This is a really hard year for me for a lot of topics. A lot of my favorite bands came out with great new albums I’ve been rotating between for most of the year. I’ve branched out and read a bunch of great comics, including a lot of the Batman canon. And though ticket sales numbers are down, I think this was a phenomenal year for movies. So agonize with me as I try to pick the best of 2014!
We didn’t really plan on what to talk about, but we were sure that there was enough to talk about with Borderlands the Pre-Sequel that we could both write a post about it! So yesterday Holly wrote her first impressions, and I was going to add mine today.
We’ve talked about it before, and more recently, but we do really love the Borderlands games. At first look: ridiculous. But then you see that they are split-screen cooperative, which is a dying breed in console gaming. Then you see that it is an RPG – a treasure-hunting, random-loot-generating, skill-tree-having, Diablo-style RPG. And I love those!
And while it is a shooter, and a somewhat violent one at that, with cell-shaded graphics and completely unrealistic villains and situations, you’re not in the thick of it quite like you are in the really hyper-real shooters these days. The developers also love their community – coming out with a constant stream of substantial DLC (we’ve already bought the Season Pass for this one!), and using social media to distribute unlockables to everyone. And they decided with this game to stay on the “older” generation of consoles, rather than move on to the new ones – because that’s where their fan base was.
So that’s why I was excited for the game… what have I taken away from it, other than what Holly’s already described?
David and I of course got the new Borderlands game as soon as it came out or more specifically as soon it was actually available in our town. During the week we do not get much gaming time in, but this weekend we went to town on Borderlands the Pre-Sequel. We are still fairly early in the game, but so far I am really enjoying it. It has a lot of similar elements as the other Borderlands games, but it has a different enough twist on it to keep things interesting. As we are on Pandora’s moon instead of on Pandora they were able to add a few different elements to make the locations interesting and some times frustrating. The moon means less oxygen and less gravity, which plays in to many parts of the game. The other part that I have really enjoyed is how they have chosen to tell the story. It definitely feels that they recognize that most players have played the previous games, which is nice and creates a sense of familiarity.
Borderlands the Pre-Sequel may not bee too much different than the other Borderlands games, but it has enough elements to make the experience feel new and not repetitive. Continue reading
Posted in Comparative Opinions, Gaming, Video Games
Tagged Borderlands, Borderlands 2, Borderlands the Pre-Sequel, Borderlands: The PreSequel, Co-op, Dahl, Handsome Jack, Hyperion, Storytelling