Tag Archives: Anita Sarkeesian

On Gates, Hugos, and Puppies – Throwback Thursday

This week for a Throwback Thursday, looking back at some of our posts from the original blog, there was one that came to mind this week thinking about Ghostbuster… but then I remembered that really, there’s two posts there, so why not both? From Gamergate to the Hugos, and now to Ghostbusters, I think there is a strong thread of connection between the world happening, and reactionary backlash. Here’s each of those posts, below! Or follow those links back to the originals where there was a lot of conversation.

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On the Gates that Gamers Build

Sorry to steal over an hour of your time, but this was really good.

We’ve talked about Anita Sarkeesian before, such as in this related post, and her show Feminist Frequency. Having watched all of those videos, YouTube had the good sense to recommend to us the first video… which we then found out was a six-part series.

We watched it all once we started.

I really like the way that the question was approached – why on Earth did all of this happen? Why all the hate, why the targets that ended up being targeted? We’ve been following it all for a while, but not everyone has, and it can be dangerous to bring Anita up when you don’t know what you’re getting yourself into.

And I should say – we’ve specifically avoided talking about the hashtagged gate that gamers built because we know that people were trolling that and giving grief. And we were wanting to avoid the grief when we had nothing to add to the conversation. With these videos, that has changed.

Watch them. Share them with those who might need some thought to go into it. There’s some deep psychology stuff in here. Some tough questions. Not a lot of answers. But it’s good stuff.

Recent Find: The PBS Idea Channel

I know, I just recommended a new YouTube show on Monday, but I am having trouble getting past the outlining phase on anything else. Maybe because what I’d really like to be doing right now is watching the PBS Idea Channel.

I think that we found this one just on the YouTube home page, as a currently popular channel – I think the video on Frozen. What we found was a clever channel asking clever questions. Cleverly. For instance, on spoilers.

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Halo 3 on Feminist Friday

I have finally completed both games now in the Halo 3… franchise? Series? What do you call it? Anyway, Halo 3 and Halo 3 ODST, and they were pretty fun games. It reminded me of the joy of the Halo games, the excellent story and gameplay they combined to make some of the definitive FPS experiences.

I don’t tend to play the realistic shooters (Call of Duty, Modern Warfare, these sorts of things), and so Halo, Timesplitters, or Borderlands are more my sort of game. The stories that can be built once you’re freed from the real world sorts of conflicts and interplay are interesting. I’m not looking for the violence, or for the mulitplayer; I’ll take story and co-op. And playing through the Halo 3 games I wasn’t co-op: so just the story, then.

So while the gameplay elements are all there to make Halo 3 like the two previous installments, by the end I realized they had ended up leaning on a crutch to complete their story, and it kind of bothered me. So then, I got to playing Halo 3 ODST and the larger cast of characters was fun, and nostalgic of Firefly (as I mentioned the other day). But then, they reminded me of a character I was missing: the female captain, voiced by Tricia Helfer. Both games dip into an interesting place regarding their female characters, and so I thought I would consider both games here on Friday, as part of the larger Feminist Friday movement. What happened to my Halo games? Spoilers for much of Halo!

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More Thoughts on Tropes vs Video Games

We have talked a bit about Tropes vs. Women in Video Games. Holly talked about the original video, with a post about Damsels in Distress, and I felt the need to chime in too. Well, now all three Damsels in Distress videos are out, so there’s room for more commentary! Holly discussed the need to balance out enjoyment and criticism the other day. And I had some other thoughts to add too.

So I want to talk about three areas. One, there is a world of difference between criticism and creation, and I think Anita finally addresses this by creating a new plot – something I did in a follow-up post previously too. Second, Anita is working in a new medium by presenting in YouTube, and this impacts what we get. And third, there is not only a space for, but a need for academic study of video games, if we want to defend them and say things like “video games don’t cause violence.”

I guess I feel like I have to lay out my point like I would academically to talk about something academic? In which case, we need a thesis: there should be less negative reaction to Anita Sarkeesian. And below I’ll explore why!

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