Daily Archives: October 18, 2017

Warmachine Wednesday – Finally, Trolls Updates!

It’s finally happened! The playtesting happened in July (as I discussed on the Trollbloods Scrum podcast), the 4-6 weeks to wait for changes to existing models… took slightly longer than 4-6 weeks. Though they did talk to us and apologize about the delays, they did not entirely explain them – but to be fair, there are a lot of moving parts. When a change comes out, they are updating the free database of rules cards online, the paid War Room app (which includes army list building functionality that all has to work), release a patch notes, and that’s all after internal playtesting and editing… oh, and doing other things for the rest of the game, as well.

I think that now that the changes are live, all is forgiven, and maybe the online community can stop wishing this day would come… it’s gotten pretty toxic as time has passed.

Also, this hopefully means that the many people who seemed to be slowly dropping out of the faction – or the game as a whole – because of where Trolls seemed to be ending up will return!


For me, I’d been having fun and doing alright before this, but quality of life improvements are always welcome – especially as others around me have been getting those. And with my second army still not exciting me, the fun has to come from Trolls, so making sure those stay fresh and fun is important.

No, what matters more for me is that once we knew the changes were coming – and, through the open playtesting, knew roughly what they would be (the final product was very close to the last that we saw in playtest) – I lost a lot of interest in playing the “live” rules. I wanted the changes, like so many of my compatriots, and didn’t want to play the clunky old versions of things.

Really, it’s just nice to finally be here. Thank you, Privateer Press. I think this is what the Trollbloods community needed to not just be growing in salt and bitterness. It’s what was needed because Trolls haven’t been winning tournaments. It’s what’s needed because it fulfills the promises of the new edition, and the open playtesting in the Community Integrated Development.

It’s a good day to play Trolls!

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