My first part of my journey through playing the Nancy Drew games went very quickly; I actually had the time and I got hooked easily. I couldn’t play the first two because of computer compatibility issues, so I started with the third and played straight through to the twelfth in what felt like a matter of days. Since then, I’ve been busy and life has taken over my gaming time (don’t you just hate that?)
The mysteries are point and click mysteries, which mean that they can be a little cumbersome, especially at the beginning of the series. I had forgotten how tedious movement could be in the older ones because I had played some of the newer ones recently, and so jumping back felt like a time warp. The graphics have certainly improved since the games first started, but they are not as awful as other early 2000’s games that I’ve played before.
The games also include a feature called “Second Chance,” which I almost wish every game would have. I know you can save and load games easily, but the Second Chance feature streamlines the process and makes it easier if you goof (and didn’t know that you were about to make a goof that would end the mystery, and therefore didn’t save before doing it). My favorite use of this feature when replaying is seeing all the silly things you can make Nancy do, like falling over balconies or waking people up in the middle of the night and having them kick you out of the house.
When I first wrote this post, it was way too long. So instead, we’re going to do ND Mysteries summed up by two sentences. Let’s see how this goes.